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Gears of War 4 - Fallout + Process

2016 Concepts for the multiplayer map Fallout in Gears of War 4, by Splash Damage and Microsoft Studios 'The Coalition'. These are concept paint-overs on top of renders (diffuse, AO, and world normals only) from Unreal Editor 4 and the whole process for this image. It was how most of my images for the project were created. Credit goes to the Art Teams at Splash Damage, The Coalition and Outsourcing teams for the original 3D assets used in the first render, and the amazing quality of work they produced in the final maps.

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