Gears of War 4 - Map Concepts

2016 Concepts for the multiplayer maps Harbour, Lift and Relic in Gears of War 4, by Splash Damage and Microsoft Studios 'The Coalition'. These are concept paint-overs on top of renders (diffuse, AO, and world normals only) from Unreal Editor 4. Process here: Credit goes to the Art Teams at Splash Damage, The Coalition and Outsourcing teams for the original 3D assets used in the renders, and the amazing quality of work they produced in the final maps.